I disabled chat history (so it will be proximity chat) with this script, not sure if something easier exists or not:
local chatGui = game:GetService("Players").LocalPlayer:WaitForChild("PlayerGui"):WaitForChild("Chat"):WaitForChild("Frame")
chatGui.ChatChannelParentFrame:Destroy()
chatGui.ChatBarParentFrame.Position = UDim2.new(0,0,0,0)
Now pressing slash key doesn’t focus the player to ChatBox. I’ve looked for a conflict basically in every default chat script and I couldn’t find anything. It doesn’t depend on ChatChannelParentFrame’s existance. How can I fix this?