For those who’ve played pressure or whatever, I’m sure you know the subtitles the game has. for those that don’t:
So, when another subtitle is created, the previous one goes up and fades out. I want to do the very same system such as that one, but I am unsure how to begin or how to make it performant, efficient and working.
I do not require exact scripts, but as much help as possible and directing to the right direction.
(P.S: is there any specific term for subtitles that do this?)
movin it without scripts, you can just add UIListLayout into the frame that stores a subtitle
addin the sub itself isn’t rlly hard at all, for the text anim it’s using the property called MaxVisibleGraphemes that shows how many char you need to display, countin characters manually would be absolutely pain but you can use string.len() to get the length returned in numbers to save a time, for typewritin-like anim you can go with TweenService or for loops, personally for me I’d use for loops since i can control some additional values like delay time
once it finishes playin the typewriting anim, you can then go ahead trying to create the tween, make the event that fires Once and wait for the fade to play and after that finishes