Prevent light vanishing into ground when too close

heya! I would like to know if it is possible to prevent light from disappearing when it is too close to a part. I’m unsure if it is just my studio but it still happens in-game.

https://i.gyazo.com/dc1651b8093a2ca3f11fbaec5e788799

https://i.gyazo.com/a7ba661118c4024204151b0dc7a9b871

2 Likes

I think it’s the light’s angle value, if you increase it, it might stop vanishing

1 Like

didn’t really solve anything. maybe a few pixels?

1 Like

fixed, changed lighting from voxel to future

1 Like

This topic was automatically closed 14 days after the last reply. New replies are no longer allowed.