Prevent Player from Sitting Using a Vehicle Seat

Hey!
So what I’m trying to do, is have a vehicle seat, which I have already programmed, and works perfectly, for a boat. There is one tweak though I will like to make. I’m making a wheel system, so that the player holds onto the wheel of the sailboat, but is standing, yet using a vehicle seat for the driving mechanics. How can I go about preventing the player from being in the sitting position, yet still have the ability of driving. I’ve tried making the player’s humanoid’s sit value set to false, but that just removes the player from the seat.
Anything will help with this, Thanks in advance!

Animations override the sitting position. Play an animation while the player is seated. That’s how I remember it but anyone can feel free to correct me if it doesn’t work.

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I’m not 100% on this, however I have just been working on animations. If you are doing the it the way @ernakou is suggesting then make sure you set the animation priority to action.

Thanks, so if I make it so the player is standing when seating in the drivers seat, and hands are forward on the wheel, that would possibly work, thank you!

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