Prevent unselection of object

When I use

GuiService.SelectedObject = object

and the player uses their thumbstick, it unselects this object and doesn’t allow them to select this object again. How can I prevent them from using any thumbstick/etc. to unselect this button? Basically this is a forced button, and they cannot do anything until they select said button

Maybe try setting GuiService.SelectedObject = nil when they select off of it