Hello, I was recently messing around with R15 joints and I discovered that the idle animations interfere with the proper functioning of an arm-pointer script. Is there a way I can get around that?
My arm pointer relies on changing the C0 of the RightShoulder Motor6D.
Here’s an MP4 (the first part shows the idle animations affecting the pointing. The last 2 seconds are what is looks like normall):
Any help is appreciated. Thanks!