Preventing the invisicam from making parts invisible?

Im trying to find a way to get the invisicam setting to not make parts transparent when a part blocks the camera.

I tried changing the invisicam module in game but changes never happen even If I remove it completely

I tried fighting the script by constantly setting a parts transparency back to 0 but even so the part remains transparent.

any ways to eliminate this behavior?

You talking about this transparency?

If so, use BasePart.LocalTransparencyModifier:

(I didn’t make my accessories fully opaque, intentionally)

I mean parts in between the camera and the player. parts that are in the workspace.

Don’t use invisicam. Easy fix.

did it ever occur to you that I am using it for a reason? please offer a more productive answer as your current one serves no benefit.

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Invisicam is more for that make-parts-transparent-and-look-through-them functionality, and since you don’t want that, you may use another CameraMode.

there are only two and invisicam is the only thing close to what I need, which is to allow the player to move their camera through all parts, no transparency, no zooming back to the player.

do you know of any other method to do this?