As a Roblox developer, it is currently too hard to know what images I’m using in my code when working with Roact or in other situations where I’m setting rbxassetid in code (e.g. images in UI).
Roblox should automatically evaluate what kind of asset the rbxassetid I currently have selected in the script editor is and show a preview in a popover window.
We currently have a popover for the Color3 preview and color picker, it would be useful to reuse this to show a preview of the image, model thumbnail, etc. in a hovering window when I select a string that contains rbxassetid.
If Roblox is able to address this issue, it would improve my development experience because I would be able to immediately understand which part of the UI this particular element refers to without having to play my game and manually check.
It’s actually slower to play my game and check than it is to go to Roblox.com, open the catalog, click on a random asset, and change the ID in the URL bar.