Currently it is difficult and a nuisance to preview SoundEffects when added to Sound in Studio it doesn’t preview the effect right away until you press “Preview” again.
It would be better if we could get real time feedback while adjusting the properties.
![image](//devforum-uploads.s3.dualstack.us-east-2.amazonaws.com/uploads/original/4X/b/c/5/bc575d281185bae24bbd1c678b11c31c24481cc4.png)
https://i.gyazo.com/c73939e4bd1ad499c0a5543fcdd14e06.mp4
I’m assuming that this isn’t a bug
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I was unable to post a new feature request but it is related to this subject:
As a Roblox developer, it is currently too hard to tell in the Explorer which sound being previewed is still playing. Currently when dealing with ambient audio, or music tracks which can be lengthy, if you ‘preview’ the track in the properties, you’re also able to ‘preview’ a second track as well or more. Once you do that the original track is still playing but you have no way of knowing which is playing. My request would be a very simple one, change the little red speaker icon next to a sound file to a green or blue icon that’s animated or contains a play icon next to the speaker. If this issue is addressed, it would improve my development experience because it will be easier to manage many sound and music files in one project."