I’ve made this very primitive, and messy aim down sights system. I based it off of an old “Q to Zoom” script and added onto it. I’ve basically made a union of the gun’s world model, positioned it to the player’s face, and through trial and error, painstakingly zero the sights up, as well as make it work. it’s not finished, and is very buggy.
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It looks fine to me; also all aiming down sights really is; is zooming into the guns’ sights
I think its retro and classic I love it!