I would like to make it’s text get the first two numbers of the player’s health and not the decimals, so that it would look something like 55/100 instead of 55.21304…/100
This is the part of the script that changes the text
Yeah, that happens with health. You could try running the “unrefined” health through a math.floor() or math.ceil() then using those values as the humanoid’s health.