hi. straight to the point, im having trouble doing exactly whats in the title. rn, the script has a function of solely printing the name of the accessory. later i aim to change the handle’s ‘cantouch’ and ‘canquery’ properties off. here’s my script:
game.Players.PlayerAdded:Connect(function(plr)
local ls = Instance.new("Folder")
ls.Name = "leaderstats"
ls.Parent = plr
local credits = Instance.new("IntValue")
credits.Name = "credits"
credits.Value = 0
credits.Parent = ls
local using = Instance.new("StringValue")
using.Name = "ability"
using.Value = "default"
using.Parent = ls
local equipped = Instance.new("StringValue")
equipped.Parent = plr
equipped.Value = "default"
equipped.Name = "equipped"
plr.CharacterAdded:Connect(function(char)
for i, v in pairs(char:GetDescendants()) do
if v:IsA("Accessory") then
print(v.Name)
end
end
end)
end)
when i remove the
if v:IsA("Accessory") then
part, it prints every name of every descendant just fine. but the second i put it back in (keep in mind i have 3 accessories on my avatar, including hair) it wont print. pls help me out
edit: this is a server script inside of ‘ServerScriptService’