Printing Folder in ReplicatedStorage Crashes Mac

Reproduction Steps

I have no beta features enabled.
Reproduction File:
MacStudioCrash.rbxl (34.1 KB)

To reproduce the issue, simply play test the game on a mac. Alternatively, print a folder inside of ReplicatedStorage with a LocalScript.

Expected Behavior

I expect that when I play test a game, it does not freeze because of a print statement. The Mac version of studio should act just like Windows and work perfectly fine.

Actual Behavior

When play testing the game, the LocalScript will try to print a Folder located in ReplicatedStorage. When it does this, my studio will freeze and eventually crash because of it.

Issue Area: Studio
Issue Type: Freezing
Impact: High
Frequency: Constantly
Date First Experienced: 2022-06-30 00:06:00 (-04:00)
Date Last Experienced: 2022-07-11 00:07:00 (-04:00)
A private message is associated with this bug report


Experiencing the same issue in my own game, and with the reproduction file attached. I am using a MacBook Pro (13-inch, M1, 2020)

Hi, thanks for the report and sorry for the late reply. Are you still experiencing this issue?

This issue appears to be resolved now. :slight_smile: