Reproduction Steps
I have no beta features enabled.
Reproduction File:
MacStudioCrash.rbxl (34.1 KB)
To reproduce the issue, simply play test the game on a mac. Alternatively, print a folder inside of ReplicatedStorage with a LocalScript.
Expected Behavior
I expect that when I play test a game, it does not freeze because of a print statement. The Mac version of studio should act just like Windows and work perfectly fine.
Actual Behavior
When play testing the game, the LocalScript will try to print a Folder located in ReplicatedStorage. When it does this, my studio will freeze and eventually crash because of it.
Issue Area: Studio
Issue Type: Freezing
Impact: High
Frequency: Constantly
Date First Experienced: 2022-06-30 00:06:00 (-04:00)
Date Last Experienced: 2022-07-11 00:07:00 (-04:00)
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