With Prism, you can get access to the tools needed to engage your players with your experience through the power of music.
Prism was created to give an easy way for developers to implement music into the game. Developers can also profit off of the music requests feature, where players can spend robux in your game to play their own music.
Prism is fully open-source, and as long as you abide by the license, you are free to edit it however you’d like to fit the style of your game.
Prism is designed to be a piece of cake for everyone. With a minute of your time, Prism will be fully set up in your game.
Prism runs off of values, meaning you can edit them to customize Prism as you’d like. Advanced users can edit the scripts to their liking, as well as customizing GUIs.
Implement music requests and unlimited requests products into the game and earn robux off of Prism.
Prism will always be up to date with new Roblox features and has an amazing support team ready to provide you with 24/7 assistance.
Prism has so many more features like muting, staff commands, announcements and more. All for free.
1: Download Prism off of the marketplace here.
2: Insert the model into the game and then ungroup each folder in their labeled places.
ThumbnailCamera can be deleted.
3: In your new
Values folder within
ReplicatedStorage, change the values of your Unlimited Requests gamepass
UnlimitedRequests and your request song id
RequestSong to their respective values.
Learn how to create Dev Products or Game Passes.
6: Under the
Music script now in
ServerScriptService, there will be a
Sound folder featuring an array of sounds. Input new sounds into here and have them added to the default music list when no one has a current requested song.
Make sure that you always have 2 or more default songs in your game at once. Having less will cause an infinite loop of the script trying to find a different song and will crash the game.
5: Yay! Prism is now set up in your game.
Copyright © 2022 chrisvecs
Permission is hereby granted, free of charge, to any person obtaining a copy of this software and
associated documentation files (the “Software”), to deal in the Software without restriction,
including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense,
and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so,
subject to the following conditions:
Credit must be given to the creator, chrisvecs. This is done automatically in the default GUI.
Prism must not be used to redistribute explicit material, including bypassed audios.
The above copyright notice and this permission notice shall be included in all copies or substantial
portions of the Software.
THE SOFTWARE IS PROVIDED “AS IS”, WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT
LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
Optionally, Roblox provides a large group of sounds that you can use in your game. They are all made by Monstercat and are all copyright free.
Find them on the audio menu.
Having troubles? Reply to this DevForum post and I will get back to you.
Optionally, for a quicker response, contact me on Discord: chris;#9999