It is inconvenient to deal with the UX here as a user when trying to create a Private Server on a game that has private servers set to Free. The window contains a lot of details that are only relevant when the Private Server actually has a Robux cost attached.
This makes me pause and spend extra time considering whether I made a mistake and need to double-take that the server is actually free. There is needless friction here.
I suggest the following UX instead to solve this problem, when the price is “Free”:
- Buy Now => Create
- Adjust trailer of information to be relevant for a price of “Free”, e.g.: “This Private Server will stay active until you cancel it.”