Private Server create window has bad UX when server price is set to Free

It is inconvenient to deal with the UX here as a user when trying to create a Private Server on a game that has private servers set to Free. The window contains a lot of details that are only relevant when the Private Server actually has a Robux cost attached.

This makes me pause and spend extra time considering whether I made a mistake and need to double-take that the server is actually free. There is needless friction here.

I suggest the following UX instead to solve this problem, when the price is “Free”:

  • Buy Now => Create
  • Adjust trailer of information to be relevant for a price of “Free”, e.g.: “This Private Server will stay active until you cancel it.”

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