How would I go about using things like AudioEmitter, AudioListener’s etc to create a Private VC Room, like a player enters a room and then can only hear the people inside that room. I’ve tested and tried multiple ways, I’ve managed to get my voice to come through a part with an AudioEmitter and AudioListener on the same AudioInteractionGroup. I’ve tried also googling it but not much comes up. When I’ve tried to replicate the way I did it on the Part onto players, it just doesn’t work properly, like I can’t hear my friend when she comes into Team Test, and she can only hear me through the Part I had created. I’m just confused and stressed. Any help would be appreciated, thank you
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bump rly wanna figure this out.
I finally fixed it. I got this all to work
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