Problem about water part with boats

Hello!
Im currently making a part that functions like a Terrain water (player can swim inside the part)
And currently im making a boat so the player can use it. Heres the problem


(Dont mind the force direction. I input the mistake direction)
if you can see in the video. The boat is moving weird and its not smooth like a terrain water. Any thing to fix this?
I have been trying to give both water and boats a CustomPhyscialProperties but it still doesnt work :frowning:
Please help!

Try using AngularVelocity to control the rotation of the boat. You could try setting the MaxTorque to inf so it won’t rotate that easily.

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