Hey! I tried to do a Tweened UiListLayout system but i dont know how to make if a element disappears the other elements position correctly
Here is a example, i want to quit that hole and get down the other alerts
And here is my code (A module):
local Players = game:GetService("Players")
local StarterGui = game:GetService("StarterGui")
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local ReplicatedFirst = game:GetService("ReplicatedFirst")
local ServerStorage = game:GetService("ServerStorage")
local TweenService = game:GetService("TweenService")
local RunService = game:GetService("RunService")
local EventFolder = ReplicatedStorage.GameStructureEvents
local InfoPreset = TweenInfo.new(1, Enum.EasingStyle.Sine, Enum.EasingDirection.InOut, 0, false, 0)
local Info = {
Info1 = TweenInfo.new(0.08, Enum.EasingStyle.Sine, Enum.EasingDirection.Out, 0, false, 0)
}
-- This script was totally made by Kolda Studio's. --
local WarnModule = {}
function WarnModule:Ad(text, color, borderColor, borderTransparency, typeOfMessage)
if not typeOfMessage then typeOfMessage = "Normal" end
if not borderTransparency then borderTransparency = 1 end
if not borderColor then borderColor = Color3.new(1, 1, 1) end
if not color then color = Color3.new(1, 1, 1) end
if not text then return end
for _, i in pairs(script.Parent.AdsContainer:GetChildren()) do
if i:IsA("TextLabel") then
local y = i.Position.Y.Scale-0.07
local Tween = TweenService:Create(i, Info.Info1, { Position = UDim2.fromScale(i.Position.X.Scale, y) })
Tween:Play()
end
end
local AdClone = script.Parent:WaitForChild("OtherAd"):Clone()
AdClone.Size = UDim2.new(0.932, 0, 0.09, 0)
AdClone.Parent = script.Parent.AdsContainer
AdClone.Visible = true
AdClone.TextColor3 = color
AdClone.TextStrokeColor3 = borderColor
AdClone.TextStrokeTransparency = borderTransparency
AdClone.Text = text
TweenService:Create(AdClone, Info.Info1, { Size = UDim2.new(0.932, 0, 0.061, 0) }):Play()
local Ping = script.Parent.Ping:Clone()
Ping.Parent = game.Workspace
Ping:Play()
Ping.Ended:Connect(function()
Ping:Destroy()
end)
if typeOfMessage == "Normal" then
elseif typeOfMessage == "Shake" then
local Shaker = require(script.Parent.GuiShakerModule)
Shaker:ShakeOnce(AdClone, 2, 1)
end
wait(15)
TweenService:Create(AdClone, Info.Info1, { Position = UDim2.new(0.48, 0, AdClone.Position.Y.Scale, 0), TextTransparency = 1 }):Play()
end
return WarnModule