Problem on Rigging Custom Model

  1. What do you want to achieve? What I want is to rig the Spider Correctly

  2. What is the issue?
    You can see here when I move the Back of the Spider, all the parts follow (Which is not what I want). What I want to do is when I move the Head all the parts follow.

This is how I rigged my Spider:

  1. What solutions have you tried so far? I have tried Re-Rigging it and Re-Import the Model.

As you can see here in my other Spider Model. This is what I want my spider to do (As shown in the first video).

That’s odd, usually it’s the Humanoid RootPart that’s connected to the part which rotates the entire body which is what you seem to be doing.

Have you tried changing root priority, and setting the primary part of the model to the root part?


No I haven’t. I’ll try checking the link you’ve sent me.