I created this rig. It is a skinned mesh and has bones in it but when I try to resize it down, it only goes a certain mount then doesn’t let me anymore. I can’t use Model Resize as it doesn’t resize the bones. Anybody have any solutions? At the ending size it is about 100x the size of a normal roblox rig.
Solved by myself. Haha. ![]()
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the humanoid root part had reached the lowest possible scale so it wouldn’t let me resize all of them as they were all selected.
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