Problem with animating a basic rig I made

Made a basic rig with a shark
Ive watched multiple videos as a reference and it glitches out when I try to move anything?
I have a HumanoidRootPart and Head, and a join between the two
Nothing is anchored either, is this a bug?

usually this happens because the RootPriority of the rigs primary part is too low, u should try making it higher (i like to use a number between 4 and 6)

Weird, never heard of that. I’ll try it very soon and get back to you.

The shark moves correctly now, and the Root part stays still! Thank you a lot I appreciate it!

2 Likes