I have recently encountered some issues with my weapon animations.
When I create my Idle animation for my Pistol, this issue is occurring:
As you can see, the right hand is not animated properly. I didn’t use to have this problem but now it is happening.
And this is how the animation looks (in the editor, perfectly fine):
Things I tried:
Adding Keyframes to the right hand (does not work)
Settings the animation priority to action (does not work)
I don’t know why this is happening but the animation does not look good like this. The right hand is just sticking out irregularly.
For reference, I am using this DevForums post to animate my pistol:
Hello everybody! I’m Headstackk, I’ve been creating and making firearm weapons on Roblox for a while. I’ve also created the game
Weaponry. In this post, I will briefly explain how to get started to animate a weapon on Roblox.
I have already briefly explain how on this DevForum post, but I’d like to make a new post to clarify everything and explain it step by step.
In most of the Roblox Shooter games (Excluding advanced shooter games such as Phantom Forces), I observed that they usually make a …
Thanks for any help
Did you find any solutions? I am having the same problem but a little bit different
I also have this problem, I have tried so many things like changing priority re-edit animation, reimporting, etc, but still not solve the problem