Problem with blender animation (when imorting on Roblox)

Hello, can someone help me on my animation issue ?
The problem is, when I’m importing my blender animation on roblox, there are 2 differents issues :

1 - If I export my fbx file with the Armature + the mesh, the animation editor on roblox do not load the animation (nothing happens)

2 - If I export my fbx file with the Armature only, the animation loads, but the character flips.

Videos of what happen precisely :

The animation I want :

The animation on roblox (issue 1) :

The animtion on roblox (issue 2) :

Here are the fbx export params :
image

1 Like

I have 2 export settings

One for Model (with armature and mesh)


Then when I want to export animations I use same settings except I enable Bake Animations:
image
If you find your animations “drifting” due to rounding errors you want to mess with Simplify. I usually use 0 but I also see to use 1. Also the setup I have is for 1 file per animation. But you can also have multiple animations in your Animation Action Editor. There you want to enable All Actions and Force Start/End Keying.

Hope this helps!