Hi.
I need help with a problem i’ve come into when a ‘cutscene camera’ is triggered when the player is currently in first person.
The only issue is that the body parts of the character are invisible when it’s started.
Third Person
First Person
The portion of the script that handles the camera work:
if Settings.TakeDownEnabled then
Camera.CameraType = Enum.CameraType.Scriptable
CameraModel:SetPrimaryPartCFrame(Character.HumanoidRootPart.CFrame)
TweenService:Create(Camera,TweenInfo.new(.5,Enum.EasingStyle.Quad,Enum.EasingDirection.InOut),{CFrame = CameraModel.CamPart.CFrame}):Play()
end
The Camera work is needed for a TakeDown animation that’ll be soon added for the Third version of my FE Gun Kit Mod. Everything else went well, as the only problem to fix is the invisible body parts when Executing someone in first person.
I think just make the current viewframe of the player to 10 for 0.1 seconds. The Character of the Player Gets invisible when hes in first person so this would fix the problem.