i just made a simple script to make the players parts massless so it wont affect my boat physics when getting in / out of it. any way to put a halt to this sliding effect shown in the video? tysm!!!
function boat:MakePlayerMassless()
for _, part in pairs(self.c:GetChildren()) do
if part:IsA("BasePart") then
part.Massless = true
end
end
end