Problem with character type

I’ve come across a very interesting problem. A The game loads the character R15, although in the settings is the character R6. Despite this, all animations work, although there are bugs when using tools. I will give below video about screenshots to understand the situation

Settings of place

The character that the game loads


Video of player animations
robloxapp-20240514-1943316.wmv (3.0 MB)

I went through my old backups and found out that this problem started a long time ago and I just hadn’t noticed it before. I checked all the scripts in the game and I didn’t find the cause of this problem. Any help would be appreciated!

im confused why does the character have things like LeftLowerArm, RightUpperLeg, etc and why does the properties of the StarterCharacter say R15 for the RigType no wonder why it loads R15 right or am i missing something??

so do you have a StarterCharacter? if yes then check that otherwise it must be a script in the game so go check those

also make a new game and do some testing

I haven’t changed the starting character, and the settings say R6 character, but it loads R15. I was very confused when I saw it myself.
image

I’ll probably create a new playset and alternate everything tomorrow.

has to be a script in starterplayer somewhere go through those and look

image

I think I found the cause of the problem. I found this script in the character after starting the game. It emulates the behavior of R6 characters in an R15 character with adapter parts. But now I have a question about how to turn it off

It also begs the question of why he showed up. Because I didn’t add it

It’s probably just roblox’s attempt to convert everything to R15. A good way to get rid of it is to clone the script and paste it where it was and then just clear out all contents of that script.

That’s what I tried the first time I noticed this script.
image
But roblox doesn’t think so…

But I found a way to solve this problem. I just moved all my files to another place. Although all the bugs that I had are gone, but I still wonder why this script appeared and how to prevent it in the future

Odd… As far as I am aware, roblox will not force scripts if that script already exists.

Maybe just use another script to delete it? Something like:

game.Players.LocalPlayer.Character.CharacterEmulation:Destroy()

This issue also occured to me once. I usually just changed the avatar settings until it was gone.

After removing the CharacterEmulation script, the character is still R15. Personally, I think this is a bug roblox studio

I see, you can use a script to load the player after deletion as well using Player:LoadCharacter() but if the issue has been solved then that’s great.

i think you mean R15 but yeah your 100% right on that one

if it doesnt happen in a new place then move everything to the new place and it could be a setting or another script or something in the current old place since trying to remove the script via another script doesnt work

also make sure to give the solution that helped

Whoops! Sorry, I didn’t recheck what I typed. I usually use R6 a lot so it’s sort of a habit. But I doubt roblox would remove it as it’s basically a really big part of the roblox community.

The solution to the problem was to move all the game files to a new place. That’s where I’ll continue to work

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