When the player presses the sprinting button on mobile if they move their finger at all the sprinting will stop, I’ve attached a video of what’s happening emulated in studio, I’m holding the button down like you would normally but if the mouse moves at all the sprinting stops. This error doesn’t happen with the R key or ButtonL2. only the button for mobile
I tried looking around the dev hub but I didn’t find anyone with this issue. I’m confused
The script:
ContextActionService:BindAction("Sprint", function(name, state, input)
if state == Enum.UserInputState.Begin then
if ReplicatedStorage.CheckPlayerValues:FindFirstChild(Player.Name).StopRunning.Value == false then
PlayAnim:Play()
Sprinting = true
end
else
PlayAnim:Stop()
Sprinting = false
end
return Enum.ContextActionResult.Pass
end,true, Enum.KeyCode.R, Enum.KeyCode.ButtonL2)
ContextActionService:SetPosition("Sprint",UDim2.new(.25,0,0.6,0))
ContextActionService:GetButton("Sprint").Size = UDim2.new(0.35,0,0.35,0)
ContextActionService:SetImage("Sprint", SprintImage)