My decals don’t seem to preload in time. Only one image appears out of the many. The game gets ~10 seconds to load all of the decals. Is this possible for the game to load it that fast? Or is it just an error in my code?
local assetIDs = {
"14694013810",
"14694015005",
"14694015548",
"14694016285",
"14694017200",
"14694017749",
"14694018365",
"14694018867",
"14694019520",
"14694021016",
"14694021556",
"14694022357",
"14694023843",
"14694023182",
"14694023843",
"14694024725",
"14694025636",
"14694026520",
"14694027077",
"14694027736",
"14694028319",
"14694028738"
}
local contentProvider = game:GetService("ContentProvider")
local function preloadAssets()
contentProvider:PreloadAsync(assetIDs)
end
spawn(preloadAssets)
print("loading!")