So I have a script that creates a text inside the enemy’s head, which they say shows how much damage you inflict on him, but for some reason, the text is created but it does not show. Even if I move it to me in the starterGui, it will still frame, but the text does not.
local function damageInside()
if data.Combo == 1 then
local damageCountClone = damageCount:Clone()
damageCountClone.Parent = data.Target.Head
damageCountClone.TextSize = 50
wait(1)
--damageCountClone:Destroy()
end
end
if data.Combo == 1 then
damageInside()
end
this is the script that is at the tool.
Please note that just the text that the main shows and its clone does not)
Is it a screengui or a billboardGui? or a serufacegui?
If its a screengui it wont appear in the workspace, cause its a Ui.
IF it is just a straight up textlabel that wont work either. It has to be in something, for instance a billboardgui. Which is what I would recommend using
I also recommend learning about the billboardgui that way you know how it works,