local Part = script.Parent
local Object = Part.Parent.Parent.Obstacles.Stair3.Stair1
while true do wait()
local Check = workspace:GetPartsInPart(Part)
local Value = 0.6
local Value2 = false
for i, v in ipairs(Check) do
Value = 0
Value2 = true
Object.Transparency = Value
Object.CanCollide = Value2
end
Object.Transparency = Value
Object.CanCollide = Value2
end
Basically the Part Object will constantly change its transparency from 0.6 to 0, same with its collisions. I thought this bug only happens with .Touched! Also this bug doesn’t happen with the other objects somehow even though I’m using similar scripts. How do I fix this?