Problem with GUI menu

To keep things simple, I just want a GUI menu, which I already have. But here’s the problem. I turned off CharacterAutoLoads so nobody gets killed while in menu. But I have all the things done except for one big part: Loading the character when pressed a button. For example: Its and FPS game. You press a button that gives you a gun:

things checked: gives gun, removes gui
things unchecked: loads character

Any way to fix this?

I think LoadCharacter() should be what you require

I’ll be back in an hour, I’ll mark as solution if I see it

Yea I tried it:
Player:LoadCharacter()
with other things above

Were you using it on the client? I think you may have to do it on the Server if I’m not mistaken. Meaning you need a remoteEvent

shoot. I don’t use remotes a lot. So that… Would put me back to 1

If you want to give the gun, instead of using ServerStorage, you can use the Replicated Storage instead?

It already gives the gun, I need it to load character…
still confused

Replicated Storage means you don’t have to use events, it’s not as safe but it’ll still get the job done. Locally or Server

What character are you loading exactly? Can you send a quick GIF or Picture?

Well… My studio is broken so I can’t exactly do that. Im planning for the future. Also a startercharacter like arsenal skins etc.