Not_1yo
(Not_1yo)
April 9, 2021, 3:13pm
#1
To keep things simple, I just want a GUI menu, which I already have. But here’s the problem. I turned off CharacterAutoLoads so nobody gets killed while in menu. But I have all the things done except for one big part: Loading the character when pressed a button. For example: Its and FPS game. You press a button that gives you a gun:
things checked: gives gun, removes gui
things unchecked: loads character
Any way to fix this?
I think LoadCharacter()
should be what you require
Not_1yo
(Not_1yo)
April 9, 2021, 3:16pm
#3
I’ll be back in an hour, I’ll mark as solution if I see it
Not_1yo
(Not_1yo)
April 9, 2021, 3:16pm
#4
Yea I tried it:
Player:LoadCharacter()
with other things above
Were you using it on the client? I think you may have to do it on the Server if I’m not mistaken. Meaning you need a remoteEvent
Not_1yo
(Not_1yo)
April 9, 2021, 3:18pm
#6
shoot. I don’t use remotes a lot. So that… Would put me back to 1
WarioSvug
(WarioSvug)
April 9, 2021, 3:18pm
#7
If you want to give the gun, instead of using ServerStorage, you can use the Replicated Storage instead?
Not_1yo
(Not_1yo)
April 9, 2021, 3:19pm
#8
It already gives the gun, I need it to load character…
still confused
WarioSvug
(WarioSvug)
April 9, 2021, 3:19pm
#9
Replicated Storage means you don’t have to use events, it’s not as safe but it’ll still get the job done. Locally or Server
WarioSvug
(WarioSvug)
April 9, 2021, 3:19pm
#10
What character are you loading exactly? Can you send a quick GIF or Picture?
Not_1yo
(Not_1yo)
April 9, 2021, 3:20pm
#11
Well… My studio is broken so I can’t exactly do that. Im planning for the future. Also a startercharacter like arsenal skins etc.