Hey everyone,
I have a problem with IntValue
I have a script that every 0.3 seconds choose random number and increasing If it’s a positive number and else but It’s not decreasing It’s only Increasing
Any Idea why It’s happening?
Hey everyone,
I have a problem with IntValue
I have a script that every 0.3 seconds choose random number and increasing If it’s a positive number and else but It’s not decreasing It’s only Increasing
Any Idea why It’s happening?
Can we see the script if possible?
Sure,
I feel like I’m missing something
local value = game.ReplicatedStorage:WaitForChild("StockPrice",60)
while wait(0.3) do
local RandomValue = math.random(-50,2)
print(RandomValue)
if tonumber(RandomValue) >= 0 then
print("Up")
value.Value += RandomValue
elseif tonumber(RandomValue) <= 0 then
print("Down")
value.Value -= RandomValue
end
end
You may send us a piece of your code. Note that using `math.random(int0, int1) will only choose an integer. Same for IntValues. Only place integers inside.
I’m not sure I’ve used += or -= because I had problems with that. Possibly try replacing value.Value += RandomValue
with value.Value = value.Value + RandomValue
and value.Value = value.Value - RandomValue
?
Your issue is that when the number is negative youre subtracting it but when its positive youre adding it
5 + 5 = 10
5 - -5 = 10
If you simply make them both += your problem will be solved
Does it print the random number? I bet yes but not sure about that
+=
and -=
are basically just quicker & more modern ways of doing value.Value = value.Value + RandomValue
I believe
They are. I’ll have to test them again in the future, but last time I tried using it with ROBLOX’s Lua, there were some problems. I think @PapaBreadd has the solution though;
thanks for helping everyone…
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You have a sign issue: you have to add randomValue in all cases since if you do 13 - (-2) = 13 + 2
so it will never decrease !
make your code shorter if you can and add a += for the down one
local value = game.ReplicatedStorage:WaitForChild("StockPrice",60)
while wait(0.3) do
local RandomValue = math.random(-50,2)
print(RandomValue)
if tonumber(RandomValue) >= 0 then
print("Up")
value.Value += RandomValue
else
print("Down")
value.Value += RandomValue --- add a plus here because 1 - -1 = 1 and 1 + -1 = 0
end
end