So basically i have a inventory gui, and i discovered a pretty big problem with it.
So the inventory works with ID’s and every id is an item you can get via badges.
The inventory works on badges (so if someone owns a specific badge, then they get a specific item).
But the problem is there is a limit of about 126 ID’s that can be made, and i’ve reached that limit.
This means i’m not able to make any new items anymore wich is a huge problem for a game where events for special items are held weekly.
This is how it looks, the red arrow marks the ID.
Now the reason i am posting this is because i don’t know how to fix this or up the limit of maximum ID’s. I’ve checked every script and i didn’t find a way to fix it.
(The reason i don’t know how to fix it is because i used to work with someone before who has now quit roblox, he basically made all the scripts).
Games can have well over 126 badges, it’s likely that the script has been made in such a way to only cycle through the first 126 possible inventory items, or there are only 126 slots in the custom inventory Gui.