Problem with LoadAsset()

Greetings to all!

I have recently been using LoadAsset() To load a bunch of roblox related items into my game.
Unfortunately I have ran into multiple problems with this stategy.

1.) Asset loading takes a very long time (My items consist of over 100+ Catalog Items)
2.) Sometimes some assets will not insert themselves and will not log an error.
3.) This takes up a lot of time for loading and if I were to add more items, this would become unreliable and useless.

Im not entirely sure if there is a better way than to use LoadAsset() to load Catalog items.
I appreciate all feedback! :smile:

Are you trying to use a model, or a catalog item?

A Catalog Item, Im also constantly Using GetProductInfo() which seems to only allow 100 requests per X Time.

Are you loading all ~100 of the assets at once?

Well yes but I am not entirely sure of what other way I would do so without lossing as much time as it takes to load all the assets.

I had same problems, it may be to bad connection or locked item.

It likely could be because your trying to load hundreds of assets at once from the Roblox Website, and sometimes the function could return nothing.

Yeah I figured, The solution was to remove my functions that involved MarketPlaceService and replace them with another function that runs smoother and faster.