Problem with localisation

Hello, Roblox is not seeing players names as a variable and is trying to create a new translation entry everytime that a new player do something…

This is resulting to the initial quota to be overloaded for no apparent reason… and because of this is stuck any “good” new translation entry

How can I make roblox recognise those names as a variable and not a new translation entry?

As additional information: players names on my script are picked from a table, and not the online players.

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