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What do you want to achieve? Keep it simple and clear!
I’m currently trying to script a beam starting from the player hand and going to its target. It already has been done. But the problems resides in the beam itself.
In the picture below, as you can see, the beam looks weird when it gets far from the camera and the same happens if you look the other way around and it doesn’t look good at all.
I figured that the problem may come from the image itself by replacing the texture with something else.
But I’m still not able to solve this issue. If you are or if you have any suggestion let met know. Here is the image that I used for my beam.