Problem with Place Export?

My friend is telling me about this and since I’m not sure I know what hes going on about, I decided to post it here

So occasionally when exporting a place, some objects are split into separate elements of a mesh based upon the uv map.
Here are the pictures he gave me

According to him, this issue getting fixed will help him a lot when rendering videos and images, or in his case being too lazy to weld the seams.

Any idea why this is happening?

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