I have a problem with playing an animtrack, it seems to have no problem before, but i changed some script and it just returns an error :
the location seems to be correct too:
Anyone know how to fix this?
Try to do this
local function CharAdded(char)
character = char
humanoid = character:WaitForChild("Humanoid")
animtrack = humanoid:LoadAnimation(anim)
end
if player.Character then CharAdded(player.Character) end
player.CharacterAdded:Connect(CharAdded)
The character might not spawn before the script runs, making animtrack remain nil
ty this now works for me! (character requirement)
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