So in my current project, it includes stacking a part of your body, in this case your head, and to do that, I used a IntValue to see how many times I clicked and multiplied that number with the offset of the new heads being created.
Except when I jump around and move, the heads don’t get cloned perfectly aligned with the original head and instead start forming a zig zag.
Script for Positioning
cloned.Position = head.Position + Vector3.new(0, 1*h.Value, 0)
How can I fix this?