Hi i’m having a problem with proximity prompt:
I can’t find the event that does the following:
After the player has triggered the proximity prompt, I want to find a way to find the player who did it
( similar to the GetPlayerFromCharacter() event but with proximityprompts)
script so far:
script.Parent.Prompt.Triggered:Connect(function()
-- Find the player who did it
-- activate the gui using a remoteEvent
end)
I’ve something that might help, it’s the GetActor() event but it seems that it’s currently not avaiable and there’s no documentation about it
does anyone know the name of that event or it just doesn’t exist ?
When I try the GetActor() event :