Hi everyone, I want to create a Kagome Kagome game where the aim is for 4 people to turn around one person while singing, and when they’ve finished singing, the central player has to guess who’s in front of him (the player has his eyes closed). But when I turn the people around and stop them, one of them must be facing the central player. But that’s not the case here. They stop diagonally.
Here’s a shot of how it should look :
Here the turning script :
local Turning = script.TurnValue
local Event = game.Workspace.KagomeFolder.LanternMonsterInteract.Start
local WhoIsBehindValue = script.Parent.Parent.Parent.WhoIsBehind
Event.Event:Connect(function()
print("TURNING")
Turning.Value = true
wait(script.Parent.Parent.Parent.Spirits.PlayingJoy.Head.Sound.TimeLength / script.Parent.Parent.Parent.Spirits.PlayingJoy.Head.Sound.PlaybackSpeed)
Turning.Value = false
end)
Please, help me, I really need help.