Prior to installing the latest ROBLOX Studio update, my sound when clicking an invisible, non-collide-able part was working as intended. However, now it seems that when I click on the same unmodified part, the sound quality is so low to a point where someone would think that there was no sound at all.
Here is what I have on it:
- An invisible non-collide-able part with the size of (6.67, 9.8, 1.89); taller than your player.
- Script that plays an audio when clicked (indicated by ClickDetector).
- EmitterSize: 10
- MaxDistance: 20
- Volume: 0.3 (the normal volume in which it isn’t too quiet nor too loud).
- RollOffMode: Linear
Here is the result:
- Sound is barely heard (even when I am standing ~3 studs away from the part)
I have noticed that if you walk inside the part (roughly in the center) before the sound stops, you can hear the audio normally. Any insight on what made this stop working would be fantastic. Thanks.
EDIT: Normal sound can also be heard if you rotate your character (first person) 180 degrees facing away from the part.