So i made a model in blender and used surface appearance on it but it’s really messy. What should i do to make a pbr texture look normal. It looks normal on a cube, but on most of my models it’s stretched
So i made a model in blender and used surface appearance on it but it’s really messy. What should i do to make a pbr texture look normal. It looks normal on a cube, but on most of my models it’s stretched