local Tp = workspace.Map1.TeleportMap1
wait(5)
local plr = game.Players.LocalPlayer
local char = plr.Character
local Root = char.HumanoidRootPart
Root.Position = Tp.Position
– the char is in the lobby but the humanoid root part is not
local Tp = workspace.Map1.TeleportMap1
wait(5)
local plr = game.Players.LocalPlayer
local char = plr.Character
local Root = char.HumanoidRootPart
Root.CFrame = CFrame.new(Tp.Position)
And by the way, you probably want to be using a server script to teleport the player…