When you set GripPos to like CFrame.new(0, 1, 0) it’s gonna move with player.
But i sometimes i want to set it to CFrame.new(0, 1, 0) so the handle is gonna be at 0, 1, 0.
Is it’s possible?
1 Like
Yes it is possible. You are setting the tool’s position in relation to the player, always. That is what grip position is for. Why do you want to have the tool in the player for this? You could just detach the tool from the player and set its CFrame to that position in the world.
1 Like