I’m making my own bloody dismemberment system like Combat Warriors and other games, but can anyone tell me why this happens when I try to change the position of a welded gib with another parts to any of the player’s hands or NPCs?
code:
local gib = game.ServerStorage.RL:Clone()
gib.Parent = script.Parent.Torso
gib.Center.Position = script.Parent["Right Leg"].Position
local weld = Instance.new("Weld")
weld.Part0 = script.Parent.Torso
weld.Part1 = gib.Center
weld.Parent = script.Parent.Torso
weld.C0 = CFrame.new(0.4,-1, 0.05) * CFrame.fromEulerAnglesXYZ(math.rad(0),90,math.rad(-180))