I was making a Jojo’s Barrage, the Arms moves in Arc, I wanted to make a trail on the cloned arms
Here’s the script of how I make the Trails:
local Trail1 = TrailFolder:FindFirstChild("GE_Trail"):Clone()
local Trail2 = TrailFolder:FindFirstChild("GE_Trail"):Clone()
Trail1.Parent = LeftArm
local Attachment0L = Instance.new("Attachment")
Attachment0L.Parent = LeftArm
Attachment0L.CFrame = LeftArm.CFrame * CFrame.new(-0.5,0,0)
local Attachment1L = Instance.new("Attachment")
Attachment1L.Parent = LeftArm
Attachment1L.CFrame = LeftArm.CFrame * CFrame.new(0.5,0,0)
Trail1.Attachment0 = Attachment0L
Trail1.Attachment1 = Attachment1L
Trail2.Parent = RightArm
local Attachment0R = Instance.new("Attachment")
Attachment0R.Parent = RightArm
Attachment0R.CFrame = RightArm.CFrame * CFrame.new(-0.5,0,0)
local Attachment1R = Instance.new("Attachment")
Attachment1R.CFrame = RightArm.CFrame * CFrame.new(0.5,0,0)
Attachment1R.Parent = RightArm
Trail2.Attachment0 = Attachment0R
Trail2.Attachment1 = Attachment1R
What I want to accomplish is the trails following the arms motion:
But for some reason, the trails go like this and I don’t know how to fix it:
How could I fix this?