Im trying to achieve transform on the torso but for some reason it wont work properly.
The video above explains it. In third person the torso and stuff moves often because of walking and melees, and i want that effect in first person too but it wont work. Yes i tried disabling AutoRotate and yes the naming is correct. Help would be apreciated:
if v.Name == "Left Shoulder" and v ~= nil and Character:FindFirstChild("Left Shoulder", true) ~= nil then
v.Transform = Character:FindFirstChild("Left Shoulder", true).Transform
end
if v.Name == "Right Shoulder" and v ~= nil and Character:FindFirstChild("Right Shoulder", true) ~= nil then
v.Transform = Character:FindFirstChild("Right Shoulder", true).Transform
end
if v.Name == "RootJoint" and v ~= nil and Character:FindFirstChild("RootJoint", true) ~= nil then
v.Transform = Character:FindFirstChild("RootJoint", true).Transform
end