Problems exporting my meshes into Studio

Hi everyone! I’ve made a post similar to this about how I could recover my build and why I couldn’t exporting all of the meshes. So I made this house in Blender and I’m very impressed with how it turned out:

So, I’ve tried exporting each part of the build separately so I can color everything differently but, I get this pop up where it says, “Your build has no vertices.”

So, the way I’ve been exporting my builds is by pressing this button, “export selected”. Though, every time I’ve tried to export something this way, ^ pops up.

I’m here to ask how other 3d modelers export their meshes into Studio. (not actually the importing it, but exporting from blender) Thank you.

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I’ve been getting this error from time to time as well. What are you exporting it as from Blender?

Are you exporting as a .fbx? Are you using blender 2.79a or below, or 2.8?

So I’ve tried both fbx and obj. I assumed that the “export selected” button was the reason causing all of these issues.

I’m using 2.79a. (30 characters)

I’ve even tried exporting the whole mesh just to see if I wasn’t exporting enough stuff, but it still wouldn’t work. That’s why I assumed that the “export selected” button was the reason behind all this.

Where is this “export selected” button you’re talking about

When importing a .fbx file, are certain objects giving you an error message that the vertices were not found, or is it the whole file?

I’m not sure of what you’re asking.

Exporting as Selected Objects without selecting any objects in your scene will leave your file blank with no vertice date, which is why you’re being told your mesh has no vertices. Try unticking this option.

I’ve highlited the objects that I’d want selected before I pressed the export button. I’m not sure if that’s what you’re talking about.

Try exporting and importing to studio without the Selected Objects option ticked.

I have, when I do so, it just exports the whole build.

Alternative way you could try would be exporting it as an OBJ. But make sure you have Objects as OBJ Groups checked.

Make sure you import through the Game explorer in studio so you can insert your meshes in the same location

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I’ll try that! (30 characters)

If you want parts to be separated when you import the .fbx, select the vertices you want to separate and press ‘P’ and separate by ‘Selection’. The fastest way to select objects in Blender is to press ‘L’ over the selected objects.

Thank you so much, I’ve been trying to get answers on this and the reason was, I didn’t know how to put them into groups, lmao.

Thank you so much! The reason behind all of this was because I didn’t know how to put the objects into groups.