Hi everyone! I’ve made a post similar to this about how I could recover my build and why I couldn’t exporting all of the meshes. So I made this house in Blender and I’m very impressed with how it turned out:
So, I’ve tried exporting each part of the build separately so I can color everything differently but, I get this pop up where it says, “Your build has no vertices.”
So, the way I’ve been exporting my builds is by pressing this button, “export selected”. Though, every time I’ve tried to export something this way, ^ pops up.
I’m here to ask how other 3d modelers export their meshes into Studio. (not actually the importing it, but exporting from blender) Thank you.
I’ve even tried exporting the whole mesh just to see if I wasn’t exporting enough stuff, but it still wouldn’t work. That’s why I assumed that the “export selected” button was the reason behind all this.
Exporting as Selected Objects without selecting any objects in your scene will leave your file blank with no vertice date, which is why you’re being told your mesh has no vertices. Try unticking this option.
If you want parts to be separated when you import the .fbx, select the vertices you want to separate and press ‘P’ and separate by ‘Selection’. The fastest way to select objects in Blender is to press ‘L’ over the selected objects.