Hey guys, hope you are doing well.
Our 3D team reported a problem when importing a FBX in Roblox Studio, and we couldn’t diagnose the exact problem and how to fix.
This is the full report:
When importing this lion head fbx from blender it loses the reference to the material and the import either fails or succeeds depending on which tool inside Roblox I use.
If I follow the “Plugins → Avatar Importer” procedure, I can import the fbx but the material is compromised (images 1 and 2)
Furthermore, other members of the team experience this: the model not only has the material compromise but it’s also upside down
Otherwise, if I follow the “Avatar → Import 3D” or even “Home-> Import 3D” procedures, the mesh is invisible (both into the preview and once imported) and I get the following console error: exception while signaling: invalid unordered_map<K, T> key
This also happens with other headwears we are developing like this hippo and corintians helmets.
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